10. ZModeler
      
Modeling tools such as extruding faces, inserting edge loops, etc.
 
                                                                                            




1.    Create Cube3D.    
        SubTool > Append > Cube3D





2.   Make a low polygon cube.
      Go to Initialize, Adjust X,Y and Z Res.
      Click QCube.





3.    







4.  
Click ZModeler.


5.  
Move the cursor on a face and hit the space bar.



6.  
Modeling tool menu will appear.
The top POLYGON ACTIONS window is operation tools.
The bottom TARGET window is selection type.

Choose QMesh to extrude faces.
Choose A Single Poly to select each faces.





7.  
Drag a face to forward extrude. Drag backward to delete a face.



8.  
Move the cursor to an edge and hit the space bar.




9.  
Now the tools for the edges will appear.
   
Choose Insert to insert edge loops.



10.   
Click edges to insert edge loops.



11.  
Move the cursor to a vertex.



12.  
Choose Split.


13.  
Drag the vertex.   It will create a circle.






14.  
To select multiple faces, hold Alt key and select a faces.





15.    
Dragging faces forward extrude faces.
         Dragging faces backward creates a hole.











    
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