10. ZModeler Modeling tools such as extruding faces, inserting edge loops, etc. ![]() 1. Create Cube3D. SubTool > Append > Cube3D ![]() 2. Make a low polygon cube. Go to Initialize, Adjust X,Y and Z Res. Click QCube. ![]() 3. ![]() 4. Click ZModeler. ![]() 5. Move the cursor on a face and hit the space bar. ![]() 6. Modeling tool menu will appear. The top POLYGON ACTIONS window is operation tools. The bottom TARGET window is selection type. Choose QMesh to extrude faces. Choose A Single Poly to select each faces. ![]() 7. Drag a face to forward extrude. Drag backward to delete a face. ![]() 8. Move the cursor to an edge and hit the space bar. ![]() 9. Now the tools for the edges will appear. Choose Insert to insert edge loops. ![]() 10. Click edges to insert edge loops. ![]() 11. Move the cursor to a vertex. ![]() 12. Choose Split. ![]() 13. Drag the vertex. It will create a circle. ![]() 14. To select multiple faces, hold Alt key and select a faces. ![]() 15. Dragging faces forward extrude faces. Dragging faces backward creates a hole. -10-
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